Ahri/Frame Data
From 2XKO Wiki
The following page presents the frame data for Ahri as shown in training mode where the first number represents recovery frames, second one being start up and frame advantage as the last one. be aware that numpad notation is followed. Airbourne attacks are omitted due to recovery and frame advantage being contingent on blow delivery.
Move | Recovery | Start up | Advantage on block |
---|---|---|---|
5L | 20 | 5 | -2 |
2L | 20 | 6 | -1 |
5M | 29 | 8 | -4 |
2M | 30 | 9 | -4 |