Template:Combo Notation
From 2XKO Wiki
Symbol | Explanation |
---|---|
> | Proceed/cancel from the previous move to the next move. |
land | Indicates that the player must land at this point in the sequence. |
, | Link the previous move into the following move. |
~ | Follow-up/cancel the previous move into a multi-stage follow-up move. |
dl./delay | Delay the following move. |
j. | Jumping attack. |
jc. | Jump cancel. |
dc/adc | Dash cancel/air dash cancel. |
AA | Anti-air. |
[X] | Hold the input. |
]X[ | Release the input. |
[sequence] xN | Repeat the sequence/move N amount of times. |