Ahri
Ahri | |
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- Ahri is a fox-like vastaya who can manipulate her prey's emotions and consume their essence. She’s a highly mobile mage with tons of pressure tools at her disposal.
Ahri is from Ionia.
Chromas
Ahri has 10 different chromas available.
Specials
Foxfire Blast
Fire a single projectile. On contact while grounded, can be cancelled into Foxfire Leap.
- S1
Foxfires replenish automatically unless she's airborne or Stalking Dart is active. Ahri's S2 dash can be canceled into a second dash or into Foxfire attacks, which reset her air dash.
The first hit of her Foxfire rekka. Ahri's Foxfire attacks can be used to poke, to extend combos, or to pressure opponents.
Foxfire Feint
Misdirect the opponent with a fake foxfire shot.
- S1~2S1
Foxfire Leap
Leap into the air and fire a Foxfire down at the opponent. On contact, can be cancelled into Foxfire Dive. This attack can also be airdash cancelled.
- S1~S1
The second part of her Foxfire rekka. A key tool in Ahri's pressure game and combo routing. Airdashing cancelling allows this move to be used as an extremely oppressive pressure and mixup tool.
Foxfire Dive
A Foxfire-empowered strike that ground bounces opponents.
- S1~S1~S1
The final hit of her Foxfire rekka.
Stalking Dart
Uses all foxfires to create a homing projectile that fires after a brief delay. If Ahri is hit by or blocks an attack during this time, the projectile will dissipate. Ahri will not have access to other Foxfire moves while Stalking Dart is active.
- 2S1
Ahri can use this to cover her approach in neutral, at the cost of losing all Foxfire specials. This is situational at best, as losing her Foxfire specials is extremely bad for her combo routing, pressure, and overall gameplan. However, as an oki tool, this move still doesn't do much as Ahri is much better off doing four-way mixups on hard knockdown rather than wasting time on this.
Foxfire Blast (Air)
An airborne version of Foxfire Blast that travel horizontally or at a down-forward angle.
- j.2S1 OR j.S1 (Air Only)
A menacing air fireball that can be used to poke opponents who jump, or to lord over opponents on the ground.
Wild Flares
Long range, multi hitting attack. Can be cancelled into any Foxfire special.
- S2
Spirit Rush
Rush horizontally or upward. Can be cancelled with Foxfire Blast while airborne. Chains into a second spirit rush or air S2. Ahri can perform up to two spirit rushes while airborne.
- 4S2/7S2/8S2/9S2/6S2
6S2 is used for Ahri's 6T.
Spirit Rush (Air)
Rush horizontally or downward. Can be cancelled with Foxfire Blast at any time. Chains into a second spirit rush or air S2. Ahri can perform up to two spirit rushes while airborne.
- 4S2/1S2/2S2/3S2/6S2
Allows for Ahri to have even more air mobility. 1S2, 2S2, and 3S2 can ground bounce opponents. These are often used as combo enders to get a hard knockdown after already using ground bounce earlier in the combo.
Bounce!
Must be blocked standing. Can be cancelled into an air dash on hit.
- 2S2
Trickster's Flight
Ahri performs a plunging, acrobatic maneuver that hits on either side of her. This attack can be cancelled into an aerial foxfire blast is Ahri is high enough in the air.
- S2 (Air Only)
Supers
Orb of Deception
When S1 is held, Ahri fires an orb that attempts to return to her up to two times. She can pass through it using Spirit Rush.
When S1 is not held, Ahri fires an orb that hits the opponent multiple times before exploding. On whiff, the orb will try and return to Ahri. When S1 is held during the initial throw, Ahri fires an orb that attempts to return to her up to two times. Disappears if it makes contact with Ahri, but can safely pass through it by using Spirit Rush.
Deals excellent damage and substantial chip. Can be looped multiple times when whiffed correctly in the corner during combos, allowing for Ahri to use all three bars of super meter for great damage and potential extensions.
Hyper Spirit Rush
Ahri rushes forward, damaging enemies in her path. Ahri can steer this move.
Charm
Ahri blows a kiss at her opponent, unleashing an invincible projectile that leaves them defenseless. She channels a forceful burst of spirit magic, blasting her target across the screen.